get_nearest#

ReciprocalLatticeVector.get_nearest(*args, **kwargs)[source]#

Return the vector in x with the smallest angle to this vector.

Parameters:
  • x – Set of vectors in which to find the one with the smallest angle to this vector.

  • inclusive – If False (default) vectors exactly parallel to this will not be considered.

  • tiebreak – If multiple vectors are equally close to this one, tiebreak will be used as a secondary comparison. By default equal to (0, 0, 1).

Returns:

Vector with the smallest angle to this vector.

Return type:

vec

Raises:

ValueError – If this is not a single vector.

Examples

>>> from orix.vector import Vector3d
>>> v1 = Vector3d([1, 0, 0])
>>> v1.get_nearest(Vector3d([[0.5, 0, 0], [0.6, 0, 0]]))
Vector3d (1,)
[[0.6 0.  0. ]]