get_as_mask#

DiffractionSimulation.get_as_mask(shape, radius=6.0, negative=True, radius_function=None, direct_beam_position=None, in_plane_angle=0, mirrored=False, *args, **kwargs)[source]#

Return the diffraction pattern as a binary mask of type bool

Parameters:
shape: 2-tuple of ints

Shape of the output mask (width, height)

radius: float or array, optional

Radii of the spots in pixels. An array may be supplied of the same length as the number of spots.

negative: bool, optional

Whether the spots are masked (True) or everything else is masked (False)

radius_function: Callable, optional

Calculate the radius as a function of the spot intensity, for example np.sqrt. args and kwargs supplied to this method are passed to this function. Will override radius.

direct_beam_position: 2-tuple of ints, optional

The (x,y) coordinate in pixels of the direct beam. Defaults to the center of the image.

in_plane_angle: float, optional

In plane rotation of the pattern in degrees

mirrored: bool, optional

Whether the pattern should be flipped over the x-axis, corresponding to the inverted orientation

Returns:
mask: numpy.ndarray

Boolean mask of the diffraction pattern